games are Soviet sci-fi horror themed open world titles, mixing the mechanics from FPS, survival (before it became a genre it is now), RPG and the “immersive sim” into a unique blend. Let’s see how they feel in 2019.įor a quick overview, S.T.A.L.K.E.R. No mods, no enhancements, no fan patches, just the final versions of each game as they are. And I finally got in the mood to do that. When Call of Pripyat was announced, I originally took it as a joke and then simply ignored the game altogether.įor years I wanted to give the series another go. Yet, I still bought Clear Sky as soon as it got released and… never finished it. I admired the game for what it was, but I didn’t have fun. Despite following the development of S.T.A.L.K.E.R.: Shadow of Chernobyl ever since GSC set out to create “our own Ukrainian Fallout”, I wasn’t really into it when it came out.
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